Hot Tips March 2004
CREATE A NUT
Select DTM plane then INSERT/PROTRUSION/EXTRUDE
1 DIM to control a HEX sketch
TOGGLE CONSTRUCTION
Axis Point with extrusion
use CONSTRAIN EXPLAIN
CREATE A BOLT
Select DTM plane then INSERT/PROTRUSION/Revolve
MODIFY DIMENSION /LOCK SCALE
FEATURE TOOLS/AXIS OF REVOLUTION
CREATE A PLATE
Using Fillets in Sketcher with sketcher Points
USe CONSTRAIN MIRROR
Using REPLACE function
CREATE ROUND ON EDGE
Use INTENT on Rounds then delete and trim in sketcher
Create 2 holes in plate
Using XSEC in REFERENCES dialog
USE LINE AS CONSTRUCTION ENTITY. EX. 2 SETS OF CIRCLES TO BE THE SAME
DISTANCE APART.
DYNAMIC TRIM -BUGS avoid using or use TRIM CORNER
after
SKETCH/INTENT MANAGER Back to the old ways!
Assembly
Using CTRL-ALT-RMB for panning parts in assembly
Using CTRL-ALT-MMB for spinning them
Component/Adv Utils/Repeat function
Feature/COPY
Drawing
defining views -using mapkeys
Mapkeys
TOP, FRONT, RIGHT, ISO
AXO & Default(i)
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