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Hot Tips March 2004

CREATE A NUT


Select DTM plane then INSERT/PROTRUSION/EXTRUDE
1 DIM to control a HEX sketch
TOGGLE CONSTRUCTION
Axis Point with extrusion
use CONSTRAIN EXPLAIN

CREATE A BOLT

Select DTM plane then INSERT/PROTRUSION/Revolve
MODIFY DIMENSION /LOCK SCALE
FEATURE TOOLS/AXIS OF REVOLUTION

CREATE A PLATE

Using Fillets in Sketcher with sketcher Points
USe CONSTRAIN MIRROR
Using REPLACE function

    CREATE ROUND ON EDGE

Use INTENT on Rounds  then delete and trim in sketcher

    Create 2 holes in plate

Using XSEC in REFERENCES dialog
USE LINE AS CONSTRUCTION ENTITY. EX. 2 SETS OF CIRCLES TO BE THE SAME DISTANCE APART.

DYNAMIC TRIM -BUGS  avoid using or use TRIM CORNER after

SKETCH/INTENT MANAGER  Back to the old ways!

    Assembly

Using CTRL-ALT-RMB for panning parts in assembly
Using CTRL-ALT-MMB for spinning them
Component/Adv Utils/Repeat function
Feature/COPY

    Drawing

defining views -using mapkeys

    Mapkeys

TOP, FRONT, RIGHT, ISO
AXO & Default(i)

 


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